Borderless

INTERREG BOTNIA-ATLANTICA AND INTERREG NORD 2014-2020 54 A game changer for the Kvarken game industry The future is looking bright for the game industry in the Kvarken Region. Interreg Botnia-Atlantica cross-border project Qvarken Game Industry has helped small gaming companies to develop by increasing their expertise in business development and internationalisation in the global game market. – This project shows that you don’t have to live in Helsinki or Stockholm to make really good games, says Tobias Björkskog, Project Manager from Novia University of Applied Sciences in Jakobstad/Pietarsaari. Qvarken Game Industry was a cross-border collaboration between Sweden and Finland. An exciting opportunity for game companies to make their dreams a reality with a one-year Accelerator Programme. QVARKEN GAME INDUSTRY Lead partner: Novia University of Applied Sciences, Jakobstad/ Pietarsaari, Finland. Project partners: Arctic Business Incubator, Skellefteå, Sweden. Priority area: Business. Project Manager Tobias Björkskog and Eugen Sudak, Ukraine, expert in monetisation, at QvarkCon 2018. – We wanted to find all the small gaming companies in the area, and connect them, says Tobias. The goal was to find a total of 30 gaming companies in the programme area. – This goal was almost achieved. We worked with 29 game companies in total. We are very happy with that. We found many companies that we had no idea existed, he says. Creating a network between the participating companies was an important part of the project. The activities in the project included arranging workshops, and network-building events in Ostrobothnia and Västerbotten that initiated international connections to the game industry in the Kvarken area.

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